The eight movements
The eight parts of a weekly Turn, in order: arrive and open · check in · learn together · weave the dialogue · coordinate the Quest · make commitments · take the Turn on the Board · harvest and close.
The eight movements are the long form of The Turn — the shape a gathering takes when a table has room for more than the minimum. The Little Book's four-part round (did, gap, will, offer and ask) sits inside movements five and six; the other six movements are what surrounds it so that the round happens among people who are present to each other.
They are load-bearing because order is most of what makes a gathering work. Arriving and opening marks the room as different from the corridor. Check In comes before the work so that what troubles someone is said rather than carried into the decisions. Learning together comes early, while attention is fresh, and one lesson Just in time beats a curriculum. The dialogue is where a body actually thinks; coordinating the Quest and making commitments turn thinking into promises; taking the Turn through The weekly door is what lets the body outside the room know this table exists this week; and Harvest and Close is what keeps the value from leaking out of the door with the coats.
How it is played. Keep to the hour; end on time. Name who holds the room this season, and let the hosting pass around. Do not let the dialogue eat the commitments, and do not let the commitments crowd out the dialogue — the two failure modes of every weekly gathering. Some weeks a movement is a single sentence, and that is a complete movement.
Also called: eight movements · the movements Stands on: The Turn · Cell · Dialogos Opens onto: Check In · Harvest and Close · The weekly door · The Board · Commitment · Quest · Lesson In play: table · Room Sources: the Player+ Modules lexicon, the eight movements, and the module The Weekly Turn (draft, shared under CC BY-SA 4.0) · The LIØNSBERG Playbook, Play — Run the Weekly Turn · lionsberg.wiki: The LIØNSBERG Playbook Open: The eight movements come from the module deck and the Playbook's Play; the Little Book's chapter does not mention them. Which form a new Cell should start with is not stated — the field's reading is that the four-part round is the floor and the eight movements the fuller form.