Prioritizing
Deciding the order of the work against the Goal — the step in planning where resources, time and effort are pointed at what will actually move it.
Prioritizing is determining relative importance and urgency among tasks, projects and initiatives, so that what a body spends itself on is what most advances Throughput of The Goal. It is the hinge of planning: everything before it is gathering possibilities, everything after it is execution, and a body that skips it executes whatever arrived most recently or shouted loudest.
The canon's standard is a single criterion and it is not importance in the abstract. It is what moves the Goal — which is why the practical instruments are the ones that reveal movement. The Critical Path shows which work, if late, makes everything late; a Constraint shows where the whole is actually limited, and effort spent anywhere else changes nothing (Theory Of Constraints · Bottleneck · Limiting Factor · Float). Those two turn prioritizing from a matter of taste into something a body can reason about together.
Importance and urgency are not the same axis and confusing them is the common failure. Urgent work announces itself; important work generally does not, and a body run by urgency will be busy, competent, and stationary (Waste · Quick Fixes · Just in time).
Two disciplines keep it honest. The order must exclude. A priority list that leaves everything on it in a different sequence has decided nothing; something has to be declined, out loud (Stop · Narrow · Most Important Things). And it is not a single-metric rule — the numbers inform a judgment about the wise right thing to do next, they do not replace it (Measurement · Wisdom · Advantage Based Decision Making).
It is done again every rhythm rather than once. What was most important last season is a fact about last season (The Turn · The look-ahead · Retrospective · Pull planning).
Also called: setting priorities
Stands on: The Goal · Throughput · Decision Making
Opens onto: Most Important Things · Critical Path · Constraint · Theory Of Constraints · Float · Top card · The Board · Stop · Pull planning · The look-ahead
In play: the weekly Turn and the seasonal plan — the moment the list becomes an order
Sources: Prioritizing (root page, stub — one sentence tying prioritization to allocation and to Throughput of the Goal) · Critical Path, Theory Of Constraints (root pages) · lionsberg.wiki: Prioritizing
Open: The root page gives the criterion and no method; how a Cell or a body should actually rank competing goods is unwritten. · The canon nowhere addresses what to do when two priorities serve the Goal equally and cannot both be done.